After a long time I see convenient to publish a Devlog about Infernal Shift The game that I have developed all this time and of which little information is known.
Infernal Shift will be composed by 2 Deliveries being one on Gamejolt and another one on Steam (I can't confirm this yet).
The programming of the game was stopped due to the constant design changes to the cast (2 of these were already finalized).
My participation in other games has limited my time for Infernal Shift but progress is constant.
Gameplay (Preview)
Classic 5 Nights Game Style
Alternative Arcades Gameplay + Investigation
Organize the delivery of the respective Animatronics to each Location
Help in the Preparation of a Cake
The Anatomy of the Animatronics presented will be a ''little'' different from the conventional I want to bring something different and along with that I see good idea that is reflected in many aspects.
Many people will be reminded of the cancelled NightShift game. Take several inspirations in its anatomy although this is only the general basis which in other characters will not stand out much.
I hope this won't be a problem in the future.
Sheriff Pepperoni has been Removed from the Main Cast and retired to a possible spinoff or Poster Appearances in Order and Safety.
Although it will have an appearance in Patrick Franchise's Containers.
Random Image
I want to be careful with the designs of each character so that they have something special to show that is why they have different characteristics.
Development will take as long as it takes, but my intention with this game is to create something different from the traditional without separating from the traditional.
Special Thanks to
@shadowgames9 For facilitating various aspects of the designs
I see you Soon.
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