I think, I’m halfway trough the map. As I have said last week, I didn’t have much time to work on the game, and unfortunately, neither this week. But!
If the map drawing that I finished yesterday is working (I didn’t have the time to test it), then I’m almost done. Well, I have to add collisions, so you won’t walk down from the map. And make the camera follow you. And the inventory/phone. If nothing happens next week, then I might be able to finish it. We’ll see.
See you on next Monday!
Next up
The map: Part 8 - The dialogs
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Path of Kami, running around the shrine area
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