I think, I’m halfway trough the map. As I have said last week, I didn’t have much time to work on the game, and unfortunately, neither this week. But!
If the map drawing that I finished yesterday is working (I didn’t have the time to test it), then I’m almost done. Well, I have to add collisions, so you won’t walk down from the map. And make the camera follow you. And the inventory/phone. If nothing happens next week, then I might be able to finish it. We’ll see.
See you on next Monday!
Next up
The map: Part 8 - The dialogs
art comission.
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
My D&D art for my family so far (WIP if you couldn't tell)










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