I think, I’m halfway trough the map. As I have said last week, I didn’t have much time to work on the game, and unfortunately, neither this week. But!
If the map drawing that I finished yesterday is working (I didn’t have the time to test it), then I’m almost done. Well, I have to add collisions, so you won’t walk down from the map. And make the camera follow you. And the inventory/phone. If nothing happens next week, then I might be able to finish it. We’ll see.
See you on next Monday!
Next up
The map: Part 8 - The dialogs
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!










0 comments