Game
UnderLost
7 years ago

The map: Part 5


I thought, that I’ll report my progress before Monday, because…

It is done.

The collisions are a bit glitching, but apart from that it’s working!
The only thing it’s still need (apart from fixing the collisions) is the animated tiles, like the water flowing effect in the ruins area.

Then I need to add triggers to the map, like starting a cinematic part (e.g. the part when you meet sans), interact with the world, switch rooms, etc. This might be tricky as well, but! If you remember my list, of what needs to be done, then you might remember, that this will be the last big part (hopefully).

The phone will be easy (the equipment and healing is already created in the fight system, I’ll just have to copy it),and the calling will just show a text (which is also done in the fight system).
The saving will be just a piece of cake.

So, yeah, I’m optimistic that the project is getting near to that first release!
If everything is done, I’ll just have to make the smaller details of the story (the first part is already planned out, and your choices WILL matter from now on!), put it into the game, and release! In the meantime I’ll try to find an animator/designer/somebody who can draw, because with the exams on my back, I won’t be able to create the animations.
If you think, that you can help, please let me know!
([email protected])

So, see you on next week!

5d09f126e217f.gif

(PS I think that Frisk is a bit slow, with this speed. What do you think?)



0 comments

Loading...

Next up

The map: Part 8 - The dialogs

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Have a good Boi

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria