I’ve decided that I’m going to put both Midi’s and Shacklebolt’s stories into the first game together. I’d rather not do them one after the other, because I don’t want to make one’s engine better than the other. That, and since they’re happening at the same time and are both the first chapter of the series, I see no reason to split them into separate games when I can work on them simultaneously and make a better engine by examining what comes up during development of both of them.
Next up
Working on the yeti boss for Fort Borealis. Also optimizing the level layout to fit things in better and increase performance.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Shadow The Hedgehog X pixel art
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
I did this on my 3DS ^^ #Kirby
Double Rainbow!!!
Annie of the stars
Among us_into Madness










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