Next up
I really hope this person is aware of what Nintendo will do to anyone who makes fan projects like this.
There's a big reason why I never included any Nintendo-related references or even sounds in any of my games.
Forgot to post it here, but I have redesigned the majority of my Sonic sprite. Most gradients were removed, quills on his head, and refined eyes, ears, and his fingers are now visible on his darker-shaded gloves.
Heaven Saga will now include an animated text engine for the dialogue speeches, as well as a new custom font installed directly from Adobe, and giving you the ability to skip the dialogue entirely by pressing the S key if you have already read them.
Pretty strange that some portions of the game have no voice acting to some extent.
I'm 90% sure other people skip a lot of dialogues because of how unfathomably HUGE this game is.
I just recently discovered MistWarp, which is a fork of TurboWarp that really has very good amount of additional options and customization.
UI changes is something I always wanted because I grew tired of Scratch's vanilla UI designs.
Also yeah, new scene.
Starting today, the entire page has been updated to today's standards. As the new build is so close to it's stable point, the team is very excited to release it when the day comes.
In the meantime, I’ll like to reveal the new logo and thumbnail. Tada.
Thanks for the 600 followers, guys.
It took me more than 2 years to gain 100 new followers. That's way too long, lol.
Heaven Saga is finally ready for launch and I just published this short trailer. Sonic is now ready to take on a new mission. https://youtu.be/DhFZNP1G7zM
Ufotable is making a Genshin Impact anime production, the same studio from Demon Slayer.
Holy shoot.
Heaven Saga has finally reached 1,000 views.
Let’s gooo.










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