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𝓗𝓮𝓪𝓿𝓮𝓷 𝓢𝓪𝓰𝓪

3 years ago

Starting today, the entire page has been updated to today's standards. As the new build is so close to it's stable point, the team is very excited to release it when the day comes.

In the meantime, I’ll like to reveal the new logo and thumbnail. Tada.




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Heaven Saga is finally ready for launch and I just published this short trailer. Sonic is now ready to take on a new mission. https://youtu.be/DhFZNP1G7zM

There is a special song I want to put in for phase 4 of the final boss, but it's 5 freaking MB.

Holy shoot, K&F VG 3 will probably over 100 MB total.

Be sure to clear out your RAM first before playing this game once the final release comes out.

There may be finally some hope for Windows as the backlash from users and even enterprise businesses were strong enough.

I also heard they are probably redirecting their engineers to actually fixing real issues.

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

Currently in development of trophies...

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Heaven Saga will now include an animated text engine for the dialogue speeches, as well as a new custom font installed directly from Adobe, and giving you the ability to skip the dialogue entirely by pressing the S key if you have already read them.

Forgot to post it here, but I have redesigned the majority of my Sonic sprite. Most gradients were removed, quills on his head, and refined eyes, ears, and his fingers are now visible on his darker-shaded gloves.

Testing out a new move! This move is for all characters

To start off with something more normal, I’ll just go ahead and share some leaks for SPZ’s new level textures, something that AT has been working on for a couple of hours.

It’s , ngl.