Next up
The Lady of Silence
I've finally taken care of my business. Soon I'll reveal some things I've been doing and some good news.
#IndieDev #PixelArt #PixelArtist #PixelGame #OriginalCharacter #Pixel
Working
I'm currently still working on the #ReunionFate project, but I'm doing this new project because it's part of something I'm planning, something I'm sure you'll like.
#IndieDev #GameDev #PixelArt #PixelArtist #FightGame #PixelGame
Growing Monsters
This is the third and last jumpscare that will be added to the game, the final game will have 4 jumpscares, 3 mechanics, 4 trophies and 3 different endings, I hope you like it.
#HorrorGame #GameDev #PixelGame #MonsterGame #PixelArt #Pixel
The ultimate terror
The Don't Look Back update is now available for everyone, enjoy it by getting all its trophies, mysteries and history
#HorroGame #GameDev #Games #Gamer #MonsterGame #PixelHorror #Monsters #Cherry #DontLookBack #PixelGame #PixelDev #Dev
Back to the beautiful routine
And after an odyssey where I was working on commissions, I've finally reached my goal. I shouldn't reveal what it is because you're not on my Discord, but I know it will surprise you. #IndieDev #GameDev #PixelArt #PixelArtist
The announced terror
The trailer for Don't Look Back is already scheduled to premiere, remember to subscribe to the Youtube channel to be the first to see it: https://youtu.be/2UQEpNa64L0?si=cY_yxPrvRHr7iKDw
#HorrorGame #Trailer #YouTube #IndieDev #GameDev #PixelGame #MonsterGame
Early design
In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing
Modeling complete
I finally finished the 3D model for a client, getting closer to my goal every day. I don't want to give away any spoilers, I just want reach my goal for #ReunionFate
#IndieDev #3DModel #Modeler #Blender #Character #OriginalCharacter
Experimental music
To be honest, I enjoy experimenting: I could create garbage, I could create a good melody, but at the end of the day, what matters most to me is being able to experiment and improve















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