The deluxe effect has been the most time consuming part for the rooms as there are many aspects to cover:
-the level of shininess of things
-the bright spots
-the dark spots
-gamma, saturation and exposure values for compositing happening at the same time with the render to achieve everything
-----------------------------------------------------------------
The office has been the hardest part to develop and it has been in constant evolution from a sort of game accurate replica from FNAW Deluxe to a complete stylized version of it, having a softer version of the Deluxe effect, or else it would look weird and a punch in the eye
-----------------------------------------------------------------
The reason why i'm taking so much time making this game (as a stand alone developer) is because i want to make every aspect of it as perfect as possible, and even tho it's not the same compared to the look of the original RTTF game, i think it's going to be appreciated by the fans of FNAW in general, and THAT'S the part i care the most. I want to impress everyone with this creation and i can't wait to make it happen!
From now on the development info will stay secret except for the rooms progress.
Thank you for your patience :)
-Fnaf_Gamer_319
1 comment