Added Perspective, Sine Wave, and Sine Offset
Panorama is slightly more accurate but still goes crazy at the edges once you have a high zoom value (700+), but It'll do for now.
Made slight changes in code in general
Added control tips
Added Perspective, Sine Wave, and Sine Offset
Panorama is slightly more accurate but still goes crazy at the edges once you have a high zoom value (700+), but It'll do for now.
Made slight changes in code in general
Added control tips
Brian saved my life
I'm without internet so I'm out here expanding the perspective shader offset thingy.
Forget about the future, let's do it NOW.
Here's the long-awaited top supporter list from December 2024 and all-time list
Thank you for supporting me!
me after finding out i'm working on 5 bg11 projects at the same time
DSMIS 2 Original released 8 years ago today! (January 22nd 2017)
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