Game
Shifts At Beaver's: Grand Opening

10 months ago

The real Shifts at beaver's




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FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

The Office Screenshots. Anyway, still changing the ai system, should be enough of it now

more improvements to the 3d engine i made in turbowarp

changed the heartbeat system to FHN model and optimized the emotion system of the ai, idk why i didn't think of optimizing the emotion system like that in the first place.

Office Footage, yeah ik it's boring.

finally got this working.

making T.W.D'S new head model.

The custom block making those shadows took bending on other objects too seriously lmao. Idk what's happening

Here's the Hoc Accidit... teaser without the square covering the gore. Idk why i'm posting this on 2 am lol

the final version of the office.