
The script i'm currently using is above. If anyone is skilled with API stuff or somethin like that, please inform me if this could work or not before reaching out to people to become beta testers.
Next up
= DECEMBER 29TH DEVLOG = The game has been uploaded onto GameJolt! The page isn't very... pretty. But it'll do. For now, at least. Anyhow, here's a photo of the menu. There is only the play button, i still need to add the Shop and Tutorial.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Another house i made long time ago.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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