11 months ago

The studio is now looking for an entirely new team for a 2nd project!

Read below for more details:


Hey again everyone, as you can probably tell... it's been a few months since the development of Scrapshow and we still have nothing to show for it. Instead of waiting for a long time without any updates, i have decided to make a callout to any capable modeler, programmer, audio designer, etc... to help out as a 2nd team for the development group!

What does this mean? Well, this means the studio can expand it's outreach and overall development of the games!

There are many projects that i have had in mind for the 2nd team and after a long consideration between them all i have decided to go with "The Lost Nights of Disney" as FNaTI is well known and has been ignored (As far as i can tell, i could be wrong) and so i have created the idea of having the 2nd team work on the game "The Lost Nights of Disney". (The 2nd team can change their minds if they would like to do a different project, as the purpose is to be a flexible group compared to the current team)

The Lost Nights of Disney or TLNoD, is a project meant to combine TLO, FNaTI and the creepypasta "Abandoned By Disney" into one game. In more detail, this is the only FNaTI type game with an NG+ mode that is meant to change the game and ramp up it's difficulty.

What the game entails for the story is rather simple, an investigator is down on his luck as he and his partner may have to shutdown their business if they can't find the next big case, so naturally some passer-by mention about California's Discovery Island, which was mysteriously shutdown due to some budget/unknown reasons years ago. So the protagonist goes to uncover what had happened all those years ago.

The positions that need to be filled currently are:
- Modeller
- Programmer
- Audio designer
- Artist/UI Designer
- 5 Voice Actors (1 female, 3 male, 1 Walt Disney)
PS, Music is already finished... i had it all covered.

Do not be afraid to reach out on discord, you can contact me by searching @insanemoltensoul.

See you on the flipside! - Nixo



2 comments

Loading...

Next up

(Quick post)

I asked them for what they did on the models, ended up in being blocked on PC

I'm sorry to burst your bubble, but you are not the owner RapidDZN (Quel_), as you didn't create them.

These are @Greafness ' work, i shouldn't have to point it out.

Well, it looks like today is my 4th year on Game jolt despite missing on 3 years.

Here's some random stuff with @Greafness Garvey model (i modified it, textures too) and my old Dormitabis re-imagined map (when i used to model my own stuff)

See you soon!

Just a walk animation of Garvey, Enjoy! (P.S. i will add more later) (P.P.S. Cycles version of Garvey)

See you in the crawlspace...

1000 Followers Teaser!

Had some free time to do some animating, decided to do two interesting animatonics:

1. GoldenCall, the favorite character of @ExpelledStudios

2. Lennie, an OC who belongs to OwneTrick AKA @Owni

Enjoy the animations!

And see you in the Crawlspace...

The Return to Bloody Nights VR - "Eisoptrophobia" Custom Night Select Screen Theme

Sharing this as a profile post, i've made two separate ones and it's my first time animating, so i was happy when people liked it in the dormitabis server, so i'm posting them here.

Models by @Greafness

Textures by @Auphyro (Me)

See you soon!

This render was too good for me to ignore, so i posted this here.

Idk if i'll animate with this updated version of greaf's model, but i will definitely do more poses and so on as the textures and lighting just seem perfect.

See you in the crawlspace...

"Let's kill the Horse." - Short animation practice

Been trying to see if i could get close to the original 2018 Garvey with Textures, lights are the same but not as good since it's missing something as far the looks go.

Corpse looks worse depending on the lighting.

Eye ring and teeth/nose look bad.