The transition to Unreal Engine 4
Hello everyone, forgive me for dropping the game I was just working on another one and had no time for this http://one.But now I turn to UN4: the game will be high-quality and more terrible )
Next up
New news Hi,I want to tell you something,I don’t know what to do!I have a choice between creating the 2 night or 1 night improve?Of course the best 2 night!And soon the time will be images for 2 nights
Teaser New mechanics in 3 nights ! Quick catch these little http://animatronics.BonBoy get out of unexpected places,and BonGirls Will be held to the exit,so quick to catch her. The game won’t wait long,at the end of June it should be ready !
2 night ready!!Will it 26.04.2017
Devblog #1 Beginning of a new history play and stay tuned !
2 night is almost ready! We are in the panic http://room.We need to restore the system and to resist the animatronics !
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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