The transition to Unreal Engine 4
Hello everyone, forgive me for dropping the game I was just working on another one and had no time for this http://one.But now I turn to UN4: the game will be high-quality and more terrible )
Next up
Devblog #1 Beginning of a new history play and stay tuned !
2 night ready!!Will it 26.04.2017
Teaser New mechanics in 3 nights ! Quick catch these little http://animatronics.BonBoy get out of unexpected places,and BonGirls Will be held to the exit,so quick to catch her. The game won’t wait long,at the end of June it should be ready !
New news Hi,I want to tell you something,I don’t know what to do!I have a choice between creating the 2 night or 1 night improve?Of course the best 2 night!And soon the time will be images for 2 nights
2 night is almost ready! We are in the panic http://room.We need to restore the system and to resist the animatronics !
Have a good Boi
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
My D&D art for my family so far (WIP if you couldn't tell)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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