So this was probably a bit unexpected, but there's still a few things we thought could've been polished up/changed. Plus there were some bugs that still needed fixing, so that's why this exists!
Hopefully this'll be the final update, with that being said here's the actual changes:
The Breaker AI has been entirely recoded! Now each room has it's own stability, and upon running out will automatically shut off. While this means multiple rooms can go down at once if the rng lines up, cameras will NOT immediately shut off after being turned back on anymore. The stability for each room can be monitored in the top right of the cameras.
Laa Laa's Party Room, Repair Room, and Theatre renders have all been redone for the sake of better gameplay readability as well as placement issues.
Tinky's Repair Room renders have been changed to flow better with Laa Laa's new render.
Updated the Theatre camera to include the exit sign seen in the minigames as well as Night X's intro cutscene.
Made the fourth ambient track actually audible!
The quit button in the menu actually functions properly now.
Fixed a small ingame crediting mistake.
Office scrolling now has a very slight easing effect, while it's subtle it adds a lot visually imo!
Closet jumpscare background animations have been made slower.
Camera bar now deletes itself when a jumpscare plays.
The hallucinations from all max mode can be seen in the main menu upon beating it!
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