Game
The Springlock: Aftermath

3 months ago

The Unity port is technically done, now I'm working on more content for the base game.


I'm on my way to finishing the base of the main game (the office). I have to work on the animatronics mechanics and finally we'll have a real playable thing. Not all assets are finished yet, but the placeholders will be replaced eventually.

The game is looking really good, much better than the Fusion versions, I have a lot of things in mind to make the game fun and interesting, not just a boring and repetitive 7 nights gameplay. I can't wait to see all my ideas in action and show you all!

5
3
1
1


2 comments

Loading...

Next up

Making UI things in Unity is fun

I can't forget the aportation for the MML community

Well I made a little cutscene system for the main nights. A cutscene could be presented in a night level as an intro (before start the night) or an outro (after complete the night).

Enjoy the placeholder video!

So the other 4 secret characters are now done!

I made a simple custom night menu to debug the gameplay faster, also the beta testers can easily test the game. A big important part of the game is done, but there's still a LOT to do!

I made the cinematic intro for Night 3, but for now it's just a simple concept video to use as a base for the definitive version. I hope you enjoy it though!

thank you @Nephryte

Psst, are you bored? You can see how I'm adding new trophies in live in the trophies tab.

https://gamejolt.com/games/springlockam/506426/trophies

Main Nights is almost finished, now we are working on more assets to replace the placeholders and creating more in-game content. We are also preparing for the beta test phase and making the first teaser trailer.

Everything is taking shape!

This is the Night 9 metadata if u even care :3