Game
The Springlock: Aftermath

2 years ago

The Unity port is technically done, now I'm working on more content for the base game.


I'm on my way to finishing the base of the main game (the office). I have to work on the animatronics mechanics and finally we'll have a real playable thing. Not all assets are finished yet, but the placeholders will be replaced eventually.

The game is looking really good, much better than the Fusion versions, I have a lot of things in mind to make the game fun and interesting, not just a boring and repetitive 7 nights gameplay. I can't wait to see all my ideas in action and show you all!

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His name is Tom

TEASER TRAILER - DEMO OUT NOW

Are you ready to witness the aftermath?

@FazbearGameverse 4 will showcase The Springlock: Aftermath on Saturday, 08/24.

Stay tuned!

fix

Aftermath is not canceled!

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.

Hey, today is my #spawnday!

That's awesome, so to celebrate, take a little "EXTRAS" section wip!

Quick update:

I'm still working on the game, of course. In the last few weeks I focused on finishing the DEMO, and now I can say that it's almost ready.

If all goes well, the DEMO will be released very soon!

I’m incredibly grateful for your reviews, support, and gameplays. I absolutely loved seeing your reactions and feedback, thank you so much!

I'll keep reading your comments and update you in the next days. Thanks for playing, you're awesome!

Running Unity on Linux has changed my life