Game
Cascade Cafe
4 years ago

The weekly update, which includes a new character, new abilities, and a preview of upcoming content.


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It's been a busy week, so I'm glad to show off the latest release of Cascade Cafe.

First, a new character has been added to the game, the greyhound Kubo!

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Kubo adds three new abilities to the game, opening up new strategies to interfere with your opponents plan.

Kubos ultimate ability is very powerful and allows you to shift the entire game board in a direction. Anything caught at the edge of the board is discarded, whether its a tile, an item or even a trap someone has placed.

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This brings the character count up to 3, which leaves 3 more characters to go! Since these are all new abilities, be sure to let me know if you find any issues :)

I also have a some concept art of the friendly sloth who will be the next character in the game!

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Jove will bring a type of ability to the game that hasn't been seen yet: Token based abilities. These let you place tokens on the board that increase in power over the course of the match. It takes a while to see the payoff, but slow and steady wins the race.

The closer we get to having all six characters in the game the closer we get to launching a story mode as well. I'm really look forward to getting the initial version of that launched.

Thanks for checking out Cascade Cafe, see you next week :)



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Next up

Early progress on a new ability, which basically lets you play #sokoban with the other players tiles. SoundFX and visualFX will be added in next, so hoping to wrap this one up soon!

The tutorial finally got an update. The old plain floating dialog box against a blurry placeholder background is gone. I hope nobody got too attached to it.

The first steps of adding a bootup sequence to the board game. The 'End Turn' animations have also been updated, removing more of the old UI and moving it into the LCD screen.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

A new bit of artwork for a new character who will be in the game soon!

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Cascade Cafe has a demo on steam!

https://store.steampowered.com/app/1384110/Cascade_Cafe

As always, the latest build will also be here on GameJolt as well.

Give it a try, I'd love to hear comments on what everyone thinks so far :)

Starting work on adding a third playable character. The cafe is starting to fill up :)

#indiedev #CascadeCafe #indiegames #gamedev #puzzle #madewithunity

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

A two player puzzle strategy game I've been working on. Pretty excited to get more of the artwork into the game!