Game
Ink!sans fight - Made by "System","Zeroxilo","Cukong" and someone else
6 years ago

There is only one thing between the releasing with you guys.

That's the sprites.

Yes. I am not a good drawer,thus--I can't take the job for drawing.

And now,the good drawer

Have something that must be done.

So...sorry,the next version must wait for more.




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Huh.

When everyone disappointed at it,I stand in.

(If you are Chinese,or you can read Chinese,perhaps you can go to a China's website named Bilibili like this:https://www.bilibili.com/video/av65385726/?p=2)

When everyone disappointed at it,I stand in.

Yep. This game is not ended. And I am working on it again now(Actually,I returned on yesterday).

I had published a new version('s demo's demo). It's not done,and filled with bugs. Report them.

Alright. I am now actually thinking about that should I just make a new version. I mean,fully new.

Because I never feel that Ink!Sans Fight is something like a judgement.

So now. Uh. I made... Something cool. Like...

1. New Intro.

2. KR Damage

3. New BGM

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.