Game
Outertale (Project Spacetime)
2 years ago

There's now a 32-bit build of the latest Aerialis demo!

A few people mentioned wanting support for it so I decided to just do it right now. It is only 32 bit for windows, I can't support 32 bit linux, that is much more rare and basically not used ever.




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Here at redleaf industries, we have expert planning capabilities :3

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

can you believe it guys

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

we do a little computing

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

literally 1984