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The Enemies So Far, Some have been redesigned from the original MetaDoom
Night 2 Selection
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
A Monochrome Memory
I don't think he's supposed to be here
Not Promising Anything but I'm going to try to make this work
Thanks to @JustinWright1_dfed for bringing my intrest back on FNaW
He can Not Sense has no Sense
Possible Update?
umm i was editing Luigi in the kitchen and this happened.I am scared of what have made
I'm Making a Doom Mod Using the Sourcecode of Metadoom










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