




These are images of the new lighting showing some levels including The Poolrooms Day and the poolrooms sunset. This shows the new feel of the game.
Next up
I asked my art developer to redraw the main 2 menus of my game for when you load in, not sure if we should make the game just a instant load or a menu first? These images are prototypes of a ingame idea.
Hello fellows today im back on game jolt and ready to add sneak peaks, so for that said enjoy some sneak peaks i forgot to send in the past days (They will be uploaded seperatly and told when tooken and what they are for)
Sanity system| This image is outdated however this was an early prototype of are sanity system, however now its planned to be a whole different aspect to the game instead of popping up it will be a Menu Like keybind to open up a Stat Menu.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Cash Banooca
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










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