Game
Glemor Devlog
4 years ago

These days I'm working on a second prototype for the game, now one specified on the map, where I test NPCs for details and that sort of thing. I'm doing this in RPG maker but soon I'll move to unity.




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I finally finished the map and now I'm going to start making the game.

Yesterday and today I spent the day finishing the map, I don't think this is the final version yet, but it's enough to start doing the important parts of the game. (I hid the texts to avoid spoilers)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

Just a Pico sprite

it happens

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

I remade my main character, what do you think? :)