Next up
More Good news: All item spawns and Puzzles are finished, Now i am officially working on the Enemy AI, After that, I will wrap up gamemodes and RELEASE THE GAME!!!
WML, This is the last hard part of the development...And there's things to be fixed too...
Soon, I will make a requirements video on my channel for V1.1
To record my progress:
- I have a vast majority of the game done + all puzzles completed
- I have all soundtrack and material required
- I am planning on achievements
- I am fixing a lot of bugs in a climax point of the game
- I am yet to make ai enemies.
Started work on the new locations a few days ago, this update is going to take forever...
COMMENTS OF ANY KIND OF BEGGING WILL BE REMOVED. I EXPECT MATURE FEEDBACK, QUESTIONS, OR CONCERNS AND NOT LAZY BEGGARS.
Leak 1/3 before i make a Release Trailer.
The Development of Gameplay is almost done, But there is a major bug i do need to fix otherwise people will not like how objects are detected and picked up... Please wish me luck on this. ~2 Leaks Remain...~
When i said this game was going to take a little while to develop, I mean it.
It's going to be a blast!
Still, tons of errors and unfinished work remains. So please be patient, It will be worth it.
Concept i made, Don't expect any more of this anytime soon.
I'm more focused on the sequel at the moment, And my demo for Lonecry.
New progress with the game development:
- UI Transparency is now possible
- "Notes" can be found throughout the game
- Some new events made
- and some other fixes such as event triggers, explosions, and other weird issues.
This doesn't mean i am finished.
I hate errors...The AI is okay in this game (with actual decent working chase music and multiple enemies) but Granny's having some issues. I fixed most problems holding me from release, but i have one last bug to solve and gamemodes todo before release...
Work in Progress.
What's new in this devlog?
- I added some foliage around the lab after the cyro-sleep
- I added some other things in game no one would notice in a photo.
- Right now i'm working on the story's progression and fixing the ambient changes..
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