Next up
been working on a funny little tech demo
Fuck it if nobody else is gonna do it then i will
Here goes
immediately thought the other tutorial was too big, so i cut it down.
Gonna try to get the first actual character programmed in tonight (hypothermia, if you're wondering) but here's a video preview of all the new stuff so far incase i dont get him done tonight
Here's a video containing all the progress I've made thus far on the game; It's not much, but to make up for that, I'll try to show updates on development as frequently as possible.
always bet on capone.
Extras are here! Not much to say other than we got em working.
Now, with that done, it's time we work on the boss fight; It'll take a good amount of time to finish compared to everything else, but hopefully the end result will be fun
At one point in ETF’s development we had the idea of making a sort of “B-side” version of it titled “Stuffed: The true escape”.
Boss fight is officially done. Now all that remains is the final night, as well as some easter eggs.
I don't wanna promise anything too ridiculous, but all things considered the game will probably release this week
Current Build of TRTA. Obviously there's still work to be done for the basics here but that shouldn't be too hard to pull off. I'm hoping to get those done, as well as getting two characters locked and loaded, then maybe making a gamepage
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