Next up
more of the early mechanics of CRYSTAL SKULL SMASH. This is earlier proto showing piece movement.
Development day 7 of my brand new spinoff game. Missing some sounds and graphics but the game is just about playable! Needs more players and enemies next.
After 6 months of work, The huge CURSED3 update is live. I hope returning players enjoy the new content, and I hope NEW players enjoy Cursed3 the way I originally wanted it :) have fun!!!!
CURSED 3 is still in full development and coming along nicely. I honestly can't really give a release window because of work/life/etc. But I am still optimistic for this year.
Introducing CURSED MINIS! while in the middle of larger projects, I have decided to make small games featuring cursed characters that only take around 2 weeks to create. (something tells me itll be like 3). This is CRYSTAL SKULL SMASH
version 1.5 is live! Widescreen and extras menu added!
NEW CONTENT COMING SOON!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
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