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Fazbear Frights: The Agonizing Ones
5 years ago

First showcase of an addition to FF:TAO! Try not to lose an eye and an arm!


So here's something that I've started to add over the past week! I want to recreate something a bit similar to the Breaker Room in Sister Location! So, what do you think of it?

(And of course you won't be just staring at Foxy, I just didn't implement/model everything yet )

Hope you'll find it cool and that it'll make you hyped for the game

I love you all

~@AntoMelon

Foxy model was made by Team VR, here are the credits:

https://www.deviantart.com/thepixelyt

https://www.deviantart.com/rynfox

https://www.deviantart.com/thudner

Ported by: https://www.deviantart.com/patrykpl24



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Next up

So today I've drawn the map to navigate the cameras! It isn't functional yet, but i think it looks really cool! Here's a little preview :D (It may seem small on the preview, but I think its size is really fitting)

More news might come in a few days! :)

More FF:TAO news! AI progress & stuff

So I finally added the doors, and I started adding the renders to the cameras! Soon I'll start working on the AI, I'm so excited! :D

Credits:

Spring Bonnie model: https://www.deviantart.com/thudner Eleanor model: https://www.deviantart.com/ludomcraft

(I forgot them, my bad :x )

A soul desolate

This has to be one of my favorite renders I made for FF:TAO yet! Don't they look so ominous? >:)

Ennard

Task 3 is approaching completion! Some more news for FF:TAO

YAARRRG! Foxy's mechanic should be fully implemented and I'm now playtesting it! This means that almost everything in the main nights is completed!

(Also new demo patch that corrects a bug where Plushtrap would struggle to leave CAM1)

Ghost Hunting!

I'm back once again to make progress on the game! I finally had some ideas for the tasks, so now I just have to model and code everything, and the game will be almost complete! :D

I don't really know how long it'll take, but I'll keep you updated! :)