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Day 18 of gamedevving about Trauma Pets
The screenshots have been updated once again! Lots of small graphical and gameplay tweaks have been made in the last week or so and i was gonna die if i didn't showcase them as soon as possible, see you tomorrow!
Day 16 of gamedevving about Trauma Pets
Not the most productive day i'll be honest. I'm preparing things for when i'll update the screenshots next monday, plus a lot other stuff that's not too hard individually but feels overwhelming all at once. Bleh.
Day 23 of gamedevving about Trauma Pets
Today i've compiled a really long lost of largely inconsequential but bothersome stuff that needed to be reworked, and did everything in it, plus more because i was bored. I'm waiting for something important.
I like to dabble with clay, then i edit it on krita
Day 2 of not gamedevving about Trauma Pets
Taking another day off for the first time in a minute. The sun outside is real nice, and i don't feel like working for a change. I'll use the occasion to spam my Backloggd, if you care https://backloggd.com/u/Nuskadamo/
Day 17 of gamedevving about Trauma Pets
Like it's been the case for the weeks before, sunday tends to be when i'm at my most productive. Everything i set out to do, i did, and i found ways to improve on stuff i wasn't even thinking of prior. Good session.
Oh wow this is a really old one, isn't it? kinda looks like i used to
Day 20 of gamedevving about Trauma Pets
I dedicated most of my energies on polishing up and improving a fairly obscure mechanic within the game, and as superflous of a session this may have been, i'm just just glad i can finally move on from that stuff.
Day 22 of gamedevving about Trauma Pets
The minigame i mentioned yesterday is now fully functioning, while another that i wanted to repurpose has gotten a bit of a makeover. Nothing properly bug/balance tested yet, but progess is progress. Good session.
Day 19 of gamedevving about Trauma Pets
After yesterday's exhausting session i decided i would take it a lot easier this time around. Wasn't a complete waste of a day, but all i did was fix up a couple minor mechanics and re-build some others. It'll do.












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