6 years ago

This is my dark side




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๐ŸŽ‰

Bio-me* Progress Update #2:

The framework for the game is almost completely done- all that's left is to polish the overworld space and write up the story events. Hoping to release the game before December!

I've invented a type of tomato called a 'tomat'.

Bio-me* Progress Update #1:

I've decided on a visual style for the game! Only four colors (2-bit)- those three pale green-yellows, and a bright orange. (Blue isn't included in the full game.)

Movement and framework are complete- finishing dialogue now!

Hey! I decided to dust off FL studio the other day and made a quick remix of the Heavy Lobster theme from Kirby. It's not for a game or anything, I just wanted to show off a bit...

Let me know what you think!

https://soundcloud.com/sturfall/heavy-lobster-remix

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." ๐Ÿ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity