Game
Bio-me*

5 years ago

Bio-me* Progress Update #2:

The framework for the game is almost completely done- all that's left is to polish the overworld space and write up the story events. Hoping to release the game before December!

I've invented a type of tomato called a 'tomat'.




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Hey! I decided to dust off FL studio the other day and made a quick remix of the Heavy Lobster theme from Kirby. It's not for a game or anything, I just wanted to show off a bit...

Let me know what you think!

https://soundcloud.com/sturfall/heavy-lobster-remix

This is my dark side

Bio-me* Progress Update #1:

I've decided on a visual style for the game! Only four colors (2-bit)- those three pale green-yellows, and a bright orange. (Blue isn't included in the full game.)

Movement and framework are complete- finishing dialogue now!

ten years

🎉

@Magnoentry33 is a Jolter to Watch and pixel artist in search of true freedom within you! Follow @Magnoentry33 before the quest ends on September 23 and you'll get Coins!

happy silksong day

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?