3 years ago

This is my #TerrariaAvatar and main base :D


6
5
5
5
5
5
4
4
4
4
3
3
3
3
3
3
3
3
3
3
3
3
3
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1


4 comments

Loading...

Next up

We officially have procedurally generated maps. These are some random map samples

Now i'm going to add some POIs and cool stuff

Alguna idea de qué otras opciones podría añadir al menú? Se aceptan sugerencias. Por ahora tengo esas dos y el control del volumen

Hi!

I'm adding some random decoration to the game. Maybe a beta will be published this month. I would like to know what you expect from this game, leave me a comment on this post <3

Happy 13th Anniversary, Terraria!

Terraria was first released for Windows back on May 16, 2011.

What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!

La escuela luce mucho mejor por dentro y por fuera.

Mejoré un poco la iluminación y los colores para mejorar la experiencia visual durante la partida.

Japanese floting islands

Un vistazo a las calles de mi ciudad sin nombre y preparándonos para la noche de brujas.

Almost ended the interior design of the school :D

Here are three random in-game screen shoots

please, consider buying me a ko-fi to keep me working faster and motivated <3

I an idea for the terraria community - #terrariatueadays

Post anything about terraria like facts, playthoughs, creations, and fan art

Added the main menu of the game. Now you can see the controls, switch to full screen mode, and turn on/off pixel filter. There is a corridor whit the credits too c: