
This is one angry mofo. He's also your boss.
Better work faster!
Taking a short break from Marble Assault to finish up the beta of Keep It Running. More to come soon!
Next up
Sorry for being a little quiet atm, insomnia has been kicking my rear :) Currently finishing up the first Boss fight and finishing up that level as well. Getting close to the public beta of Classic :)
Sorry for the quietness the past 3 weeks, Disinfection is requiring a lot of attention and it's _that_ time of the year haha
I may also have some news about my Industrial Revolution factory worker horror game, soon~
Once again impressed with just how convenient, flexible and easy things are in Godot. This LIDAR experiment I made in 30 minutes from scratch... Using SDF collission and 10000 GPU particles. Great performance on a GTX1060ti.
Welcome @PQubeGames to Game Jolt by giving them a follow!
Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!
Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923
Progress on the Marble Assault Classic bossfight level. Textures are still basic, but I'm happy with the arrangement so I can start wrapping this up :)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Marble Assault Classic will have the level overview/select menu just like its #godot engine counterpart.
Progress for the beta release is on track, expect something next week :)
Keep It Running is FINISHED! Alas I cannot yet publish it on Gamejolt because I STILL do not have been accepted for payments... Are they ever going to respond.
In the meantime you can buy it on ItchIO :)
Artist Richard Hogg illustrated over 60 different puzzles for Wilmot Works It Out! Watch his process for one of our favorites here!
This chill game is available now for PC, Mac, and Switch! https://store.steampowered.com/app/2060590/Wilmot_Works_It_Out/
"roar"
Working on the Garden boss fight!
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