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LISA: Timeless in Pointless - Drunkard's Paradise

2 years ago

This is pretty small, but I've been thinking about doing these two things for a while now. Not to an excessive amount, mind you, but still.




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Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

Labor Day.

Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

I have no idea why it took me this long to do that first thing.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

No idea why I feel like updating this so much lately, but here's some stuff.

I am never playing Enforcer ever again.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.