Next up
Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.
Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.
I have no idea why it took me this long to do that first thing.
Labor Day.
1.2 PROGRESS REPORT:
Things are going well, but there's still quite a lot left to do. I'm going finish a truncated version of the update first, and after that I'll start prioritizing working on the update's new route.
(More details in the article)
1.2 PROGRESS REPORT #2:
The new route is complete. There's still more I want to do, but I'm in the homestretch.
No concrete release date yet, but I'll probably be out sometime before May 10th.
Emphasis on probably. Releasing before then isn't guaranteed.
Here's some games I played for the first time this year in a list.
And also some movies I watched in the last third of the year.
I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).
I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.
This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.
I played some video games this year. Here's a list of them.
Feel free to check a look if you want. Or don't.











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