Alright, everyone, I’ve been thinking and trying to do a lot of stuff for the game, but nothing’s been working out as expected. That’s why I’ll cancel the development on this game. It’s been quite a burden to carry around among many, MANY other things on my life, and it’s been bothering me ever since development began. This doesn’t mean I’ll never make another attempt at game development in my life. In fact, I’m already planning on a brand new game! Now that I have a new PC, I’ll give Unity a try and see if my ideas work as I’ve been planning. What kind of game I’ll make, you may be asking? Well, I’d say a Markiplier: the RBG remake, or even a brand new fangame! For now I only have the ideas, but at some point in time a hopefully great 3D RPG will rise from the ashes of this mediocre RPGMaker flop. I have no idea how long this will take, but I hope not too long (not counting my “training”, I hope it takes about a year or two, four at most). If I need help, I’m gonna do something to ask for it. I hope everything works…
Next up
Chiaki Nanami!
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Just a Pico sprite
Werehog transformation process. #sonicunleashed
What you all think
I worked so hard to get all four of them to the end safely, but then...
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Levels' maps.
I did this on my 3DS ^^ #Kirby










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