
This is the scene, camera 1.
There are 3 animatronics on it.
Jackill (looks like a puppet) to get rid of it,start music box
Kira (similar to Freddy) to get rid of it,flash on her
Kane (similar to Foxy) to get rid of it,call to fake-phone.
Next up
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Among us_into Madness
I hate that stupid cupcake.
(New FNAF Friday show this week) (was sick for the last few days, sorry)










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