
This is what it likes to use Reshade to Infuse HDR + Bump mapping into Doom (with zrdoom 3.0 loaded) with the carmack renderer on. Imagine the response if ID pioneered this technology in Doom instead of Doom 3? #doom #reshade #nextgen #whoneedsrtx?
Next up
This is a playthrough of 3 maps made in the mod using procedural level generation. Expect hard combat. I died quite a bit in one room due to lack of cover + claustrophobic surroundings + hard enemies... #doom #procedural #gzdoom
New rebuild of Random Slaughtermap generator out... This one revamps the whole thing to add rebuilt geometry, more enemy counts, horde combat, slaughterfest maps and more... The algorithm is totally new... Its far more expansive. #lzdoom #procedural
Random Slaughtermap generator video II: #doom #procedural #zdoom
Random Slaughtermap generator v3.2.0 playthrough #lzdoom #procedural
Another playthrough of v 3.2.0 of Random Slaughtermap generator going through a brutally hard map 1 and easier map 2 and 3.... #doom #procedural #lzdoom
New playthrough of a new levelset made in Zrdoom 5.0 in challenging difficulty with the Gun Bonsai mod loaded... #doom #procedural #gzdoom
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