This is basically what’s been going on:
We’ve been on hiatus from making games for 3 months now. We don’t know when we’ll return to start making “Dawn Has Risen”, but it’ll be before summertime. As for Only One Breathing, it hasn’t gotten many plays and interest, so we have no idea if we should continue on with it. We loved the idea we were doing with it, but sadly it doesn’t seem like anyone else really does. So unless we get feedback on Only One Breathing we will not continue our work on it. We have an unfinished map which we may release if we want to finish that one up. As for “Dawn Has Risen” we are very excited to show you guys how that’ll go. Anyways, leave your feedback in the comments and we’ll be sure to read them. Thanks!
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Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Chiaki Nanami!
Have a good Boi
I-Buki
Mio-Da!
Ibuki Mioda!
Finished work on the emotions of a new character for the tank universe
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Levels' maps.
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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