2 years ago

this just undid what I did yesterday, but I think it's a better change in the long run for this project.

giving the chance to use a standard fontset for projects outside my own code I'd say is best.


you do have to add 128 to all ascii codes to have it display the right charicter, there is the upside in that the font will be usable no mater what tile mapping is being used for the background/window layers.

it also lowers the need to transfere a font with your own code now.

also load times and memory usage of your code is less aswell.



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what's this about now?

A tiny map for something?

well then, been a while since I've been here. got a little busy with a project. Not much to see, but there's some stuff in the making. It'll help both myself & others to program in assembly, to make games for the gameboy handhelds & Super Gameboy.

Been a little while hasn't it?

That's what happens when life gets busy I guess :p

But listen here. what do you say to a stacking game for the Atari 2600?

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Nice. A one day trophy

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