Next up
.
doing something font related so that i can do something like this
you can guess what this is (the version in image 2 would be used if playing as timmy)
anyway result
(tail is added but you cant see it here. also the logo is not intentionally distorted and i gave up trying to fix that problem)
jsyk this isnt android but it uses android ui
physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)
yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version
totally unnecessary text going with copyright information
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))











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