I've decided to do one last change to the quality settings. Low now renders at 75% scaling, while Very Low renders at 50% scaling, and Ultra Low Renders at 25% scaling. Yes, if you have your phone set to 720p you will render the game at 180p like the PS1. This is so people with 7 year old phones, like the Galaxy S5, can actually play the game. It won't be pretty but that's a sacrifice I'm willing to make. I've also capped the game at 30FPS, however if you have hardware capable enough there is a 60FPS toggle now in the Pause Menu's Options screen. There's also a 24 FPS toggle in there for battery consumption. Basically the lower the FPS, the less the CPU and GPU have to work, and thus the lower the battery consumption. Even if your phone can do 60FPS, I wouldn't recommend it for that reason alone. It's largely there for the PC crowd, just like the V-Sync toggle. I'm working on more backend optimizations, like moving the graphics settings to the pause menu. For more regular updates, and to join the beta, join the Discord https://discord.gg/rkfNJSupTW
Next up
Okay yeah, I will have to change the engine for my indie game. Thanks Unity. very cool.
Other than that, thanks for almost 200k downloads. Should be there by the end of 2023.
Long time no see
Game Over
So, when's the next update?
Lots of changes are coming.
Bandana Dee the Dream Friend
Fan art for Foolish I'm feeling kinda better so I drew this
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Demonstration of the spells and their effects :)!
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