Game
The Red Throne
6 years ago

This week I conceptualised a power system called "Ascensions", ascensions will be more situational abilities for the player's main weapon. Some can level up over time while others will require different "Sin" levels to use.




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This week I finished an enemy model and friend of mine has started working on the game as a composer for the soundtrack. I plan to have the ascension system functional for next week's devlog.

Just finished the dialogue system this week.

The project finally has a new name, "The Red Throne". I also plan to post these devlogs every week from now on.

I don't have much to show for this week but I have been working on a melee combat system.

I apologise for the immediate and rather long hiatus but soon the game will no longer be Quad Cubed 2 and will instead star a new skeletal protagonist. Stay tuned for more soon.

Quad Cubed 2 has now been officially changed to "The Red Throne" go check it out!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Successful landing

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Rockin the Guitar, an Axe like Guitar I made for my Uni project