Next up
This week I finished an enemy model and friend of mine has started working on the game as a composer for the soundtrack. I plan to have the ascension system functional for next week's devlog.
The project finally has a new name, "The Red Throne". I also plan to post these devlogs every week from now on.
I don't have much to show for this week but I have been working on a melee combat system.
Just finished the dialogue system this week.
Quad Cubed 2 has now been officially changed to "The Red Throne" go check it out!
I apologise for the immediate and rather long hiatus but soon the game will no longer be Quad Cubed 2 and will instead star a new skeletal protagonist. Stay tuned for more soon.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
What do you think guys in my robot?Just a beginner in 3d modeling..
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