Game
The Red Throne
6 years ago

This week I conceptualised a power system called "Ascensions", ascensions will be more situational abilities for the player's main weapon. Some can level up over time while others will require different "Sin" levels to use.




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This week I finished an enemy model and friend of mine has started working on the game as a composer for the soundtrack. I plan to have the ascension system functional for next week's devlog.

The project finally has a new name, "The Red Throne". I also plan to post these devlogs every week from now on.

I don't have much to show for this week but I have been working on a melee combat system.

Quad Cubed 2 has now been officially changed to "The Red Throne" go check it out!

Just finished the dialogue system this week.

I apologise for the immediate and rather long hiatus but soon the game will no longer be Quad Cubed 2 and will instead star a new skeletal protagonist. Stay tuned for more soon.

Did you know that today is #InternationalJazzDay? ๐ŸŽท๐Ÿ˜Ž

No? ๐Ÿ˜ฏ Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? ๐ŸŽท

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." ๐Ÿ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ