Game
The Red Throne
6 years ago

This week I conceptualised a power system called "Ascensions", ascensions will be more situational abilities for the player's main weapon. Some can level up over time while others will require different "Sin" levels to use.




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Just finished the dialogue system this week.

I apologise for the immediate and rather long hiatus but soon the game will no longer be Quad Cubed 2 and will instead star a new skeletal protagonist. Stay tuned for more soon.

This week I finished an enemy model and friend of mine has started working on the game as a composer for the soundtrack. I plan to have the ascension system functional for next week's devlog.

Quad Cubed 2 has now been officially changed to "The Red Throne" go check it out!

The project finally has a new name, "The Red Throne". I also plan to post these devlogs every week from now on.

I don't have much to show for this week but I have been working on a melee combat system.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Demonstration of the spells and their effects :)!