
Next up
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.
Here's a little PAC-MAN render I did to celebrate Christmas ^^
I had a lot of fun trying to re-create that PS1 FMV look from the original PAC-MAN WORLD ^^
Created a texture based depth shader for the face ^^
I rise up high, holding aloft a golden statue forged by my own hands to the game creator I've admired since I set foot in these Gamejolt lands!!! For you @Miles_Games ![]()
a 3D model I made for you.
Stylized Mangle (Broken ver)
Drew Pinky Pupp from my friend @Miles_Games ![]()
project, Pinky Bash. Love this bozo so much you have no idea (Referring to Pinky.)
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)
Merry Christmas everyone!
I hope you all had a wonderful holiday ^^
Working great on steam deck!

































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