
Thousands Layered Edge is now Open Beta.
Grab your katana and start slashing enemies away:
https://play.google.com/store/apps/details?id=com.studio13th.cuttingedge
Next up
Trying to animate the grass via vertex animation.
Since the grasses are made from particles, I have to get my hands dirty with ParticleSystem VertexStream. Fortunately, it's not as scary as it sounds XD
Decided to change the title's main text to japanese
"Our work is never over" they said.
The whole squad is here!
Interested? Follow me!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Path of Kami, running around the shrine area










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