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A very productive, although quite exhausting, weekend full of work on “Wright Files: Egertonʼs Pickle”. Tons and tons of text written for various interactive objects...
Introducing Wright Files: Egerton's Pickle
You've got yourself Wright into a bit of a mystery pickle...
Third year of “Wright Files: Egerton’s Pickle” development
Round anniversaries are always a good time for retrospection so here's an update describing what's been going on with “Wright Files: Egerton’s Pickle” since I've publicly revealed it last year.
CSI: Character Scale Investigation – The “Wright Files” Chronicles
A deep dive into the artistic and technical challenges of marrying low-poly 3D environments with 2D sprites while maintaining the charm of classic retro-gaming visuals.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698










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