2 hours ago

Till time runs out rework


Rounds

  • In any part of the map there will be a pillar,the victims must reach the pillar by going to it or complete a certain task while trying to survive the butcher or butchers of the round,when the pillar is broken a timer will start,the victims must survive until the time runs out,if all vicitims die expect one their lms can be different.

VICTIMS

  • Victims will have to reach the pillar or complete task,you will have to work as a team to survive and not perish agaisnt the butcher,There are a few different types of victims.

BUTCHERS

  • Butchers will have to kill all victims before they reach the pillar or until the timer runs outs,there are a few types of butchers

TYPES OF VICTIMS

Workers

  • Workers are more of self care and/or complete task type of vicitm,their habilities are focus on self protection or complete task more fastly,Their LMS is more of trying to survive the butcher

Helpers

  • Helpers are support victims,they can rather help with making a task end fast or heal other vitctims,just like workers their LMS would be trying to survive the butcher

Protectors

  • Protectors are like sentinels,their job is to protect other victims,their LMS would be try to kill the butcher

Distractors

  • Distractors just like their name imply would have to distract the butcher,just like helpers and workers their LMS would be surviving the butcher

TYPES OF BUTCHERS

Brute force

  • Brute force butchers are more damage base than speed,their habilites are rather loud and easy to spot other than being stealthy and hard to spot but they pay off that defect by causing a lot of damage

Stealth hunters

  • Their habilites are more of stealth and thinking other than damage,they would be hard to spot but they wont cause too much damage

Task ruiner

  • Task ruiner's habilities are more base on ruining the victim's proggres other than being stealthy or cause a lot of damage

PUNISHMENTS

  • Punishments are gamemodes that will happem every 5 rounds,it can be 1 or 2 punishments in a round

TYPES OF PUNISHMENTS

Lights out

  • There wont be any lights in the map,no one gets advantages,all they get is a flashlight

Double problem

  • The round will have two butchers instead of one,all victims would get speed buffs and less cooldowns

Triple Terror

  • Is the same as Double Trouble but with 3 butchers instead of 2

The slaughter

  • All players will be butchers and they must fight eachother,the last one alive wins

It was a nightmare (im evil)

  • A black entity called 'The mess' will spawn,The mess will chase any player close to them,the objective remains the same for both sides

Flood

  • The map will be flooded,giving all vicitims and buthers slowness,all robotic victims and butchers will have the double of slowness

A unfair fight

  • All players expect one will be butchers,the only victim will be given more stamina,speed,health and less cooldown,the butcher that kills the victim wins

MAPS AND TASKS

BATIM CHAPTER 1

  • Find all items and turn on the machine to active the pillar...just remeber to...follow the path

High tower

  • Walk all the way to blu's base to find the pillar

1-1 (M85)

  • Reach the goal at the end to active the pillar

Forest

  • Find all notes to get the pillar's location

Gardenview

  • Complete all ichor machines in the map to active the pillar

John gutter

  • Reach the end to find john pillar

Ravenwholm

  • find the pillar while also avoiding traps and zombies

GM_construct

  • Find objects and unlock the secret area to find the pillar

Crumbling tower of pizza

  • DESTROY THE PILLAR AND GET OUT

MISC INFORMATION

  1. Task with objects in it will always change their position

  2. I change the name of the killers to butchers because terminators sounded like the goated movie terminator

  3. There are more butchers that i want to add

  4. UOTIO will have orignal characters

  5. UOTIO will have something similar that comes with habilities or passives called "curse" that indicates the negative effect of said things

  6. G man was originally gonna be a butcher but i decided to keep him as an npc cause its more fitting

  7. This game would have a lot of DBD references and inspirations

  8. I decided to make freddy a victim cause idk i tought it would be funny

  9. There will be more changes on the roster

  10. There would be hidden easter eggs in the lobby and the maps

ACHIVEMENTS

I want to give some possible achivements,this could be change in the future

Welcome to your new home

  • Play UOTIO for the first time

A warrior of honor

  • Win 35 rounds with only 25% HP

Fist fight

  • As a butcher win a round by only using M1

Last second

  • Survive with only 1 second left in the timer and with 10% hp

Traveling trough the damnation

  • Get every map and win in the same server

Tokens

  • Tokens are littke perks that you can act to a victim or butcher,they can replace habilities or make them better,is kinda like those things that they have in dead by daylight

More information

Milestones

  • All butchers and victims will have milestones of 1 all the way to 5,the milestones will show how much effect being stuck in a endless loop has affect them

Special skins

  • Special skins would be obtain by completitng a achivement

Starters

  • Sophie walten is the starter victim and yi xi is the starter butcher

Inspirations

  • dead by daylight

  • Forsaken

  • Die of death

  • Outcome memories

  • SGWSP

  • Pillar chase 2

That would be all for now,i still have some more concepts to show,later i will give a bit more of lore and other cool stuff,also a UOTIO community will be made soon



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