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Added Chests?
New Mob! Slime!
Also added separate collision and hitboxes.
Not sure why these Mobs move backwards sometimes?
They're set to check the angle from the last position to the current then flip if the angle is >90 and <= 270
hmmmmmmmmmmmmmmmm
Thank you all so much for everything, I really appreciate you all!
Special thanks to @SubterraneanExhibit for hitting 1000 Stickers!!!
I THINK that's all fixed and working? Gained loads of FPS back.
I thought I'd need to remove another nested for loop, but since Ground Surface is only done once I don't.
Only issue is I've lost the dust cloud when adding Paving.
GOT IT!
Ground draws right for world, and UI. Now to get back to improving frame rate*.
*current is with WAY too many chrome tabs open.
I've not done anything today, so...boop! https://gamejolt.com/p/happy-january-everyone-gosh-that-felt-likā¦
Happy January everyone! Gosh that felt like a long one!
More Spelunking work!
Hope you're all doing well, I got real sick this month, but I must progress!
Some gifs too big, see the full post here! https://www.patreon.com/posts/119810846
WANT
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