Game
FIve Nights at Sonic's Generic Remaster
10 days ago

Time to move forward and evolve


Hello everyone!

I know you'll be a little confused by the title of the post and wonder what the hell I mean by that. Right off the bat, let me tell you that: no, the game is not cancelled, but it's taking a totally different path than what it is currently. So, let me shed some light on this matter.

As you know, this game is just as its name says, a remaster that is just one more of the many remasters of the same game created based on the concept of FNaS by CyVap, which is completely understandable since everyone wants to have the opportunity to improve the original experience while staying faithful to it. Even a generic remaster is part of it, being the original game with changes that, while they can have a great impact at first, really aren’t much when you look at it from a broader perspective. It's more of a remaster that’s a little more ambitious than usual but without going outside the pre-established lines. To be honest, this made me upset. I personally started to hate working on the game because of how limited I felt, precisely because it was only FNaS 1 HD. This made me put aside working on this project to the point where I practically left it almost abandoned. Recently, I took another look at the entire project—what was done, what was planned, and above all, how unhappy I felt working on something that didn’t feel like my own. I decided that it was better to do things as they should have been from the beginning.

From today on, FNaS Generic Remaster is left behind to evolve into Sonic Isolation.

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a complete retake of what is known as FNaS. While still using on the original idea of CyVap as a base, it is now greatly altered to match my own vision of said concept.

I will soon reveal much more information about this new path the game is taking, with a total change to the entire game page. Stay tuned for more news.



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