Hey, GlitchParadox here. This is the first ever Time Trial devlog, and I believe this is the first ever proper devlog I've done on Game Jolt.
To start off, I would like to bring up this.
The game is being built off of an older build of Time Trial, when it was going in a different direction.
What this means is that a lot of assets are going to be replaced/remade and majority of the game is being recoded.
Now to begin the actual devlog.
The Office
In the office, you are able to rotate around the office to check the many features in the office that you will use to complete the night, meaning not every feature will be on the same screen.
You will be moving your mouse a lot to turn your head around to defend yourself.
The doors and cameras are fully coded in, as they were the first things added to the game.
Yoshisaur

Yoshisaur has been recoded, meaning their mechanic has been complete, she is the only costume to be fully complete as of now.
Her sprites are not finished yet, some still need to be replaced, such as her camera sprites and her jumpscare sprite.
Additional Things
Small things such as the Custom Night (more on that later) and Extras are being worked on as well, here's the Sonic Mc. Speedy render for the Extras Menu:

Custom Night
Aside from the main five, there will be four additional custom night exclusive characters. Later today, a poll will be posted where you can vote on which custom night character you want to be revealed.
And, that's all I have to show off today. I hope to post more devlogs in the future so you guys aren't bored waiting.
See you in Devlog 2!










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