Game
Somewhen

7 months ago

Time will march on without you, even in battle. Use the global buffs characters get from certain times of the day to your advantage.

It would be dangerous to go some places during specific times of the day so plan accordingly.




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Yeah, I'm starting to get lost in my own dungeons, so I set up compass points. I'll add them to future things I spawn too, like monsters and chests... Oh, yeah, by the way, I'm working on procedurally generated dungeons in #RPGMAKER!

There will be a new banner soon! https://bsky.app/profile/hopscorch.bsky.social You can also follow the game's progress on my new Bsky! Thank you!!

Uh-oh... someone's thinking of a card minigame again...

Dev Log [1]

Sorry about being quiet all week. I pulled the trigger on working on the card minigame for Somewhen. It's a nice break from working on the main scenario and battle/town-building system(s).

After a lot of heartaches, my game is now out and playable (╥﹏╥)

~link: https://gamejolt.com/games/false-heart-part-1/936752

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#story #anime #visualnovel #FalseSeries

Working on some more #procgen in #rpgmaker! The layouts sometimes get very interesting! Will work on the rooms and spawning of monsters and treasure chests soon!!! I even improved the compass with a full map! #gamedev #indiegamedev #rpg #jrpg #somewhen

SOMEWHEN has more sound effects to it now! Yay! Starting to feel like a game even more! There's a slight controller rumble when the ball is hit, for good measure. #rpgmakerMV #rpgmaker #SOMEWHEN

battle background thing

YOU FOUND A GEOGEAR!! I needed a cool effect when you pick one of these important items up! I really enjoy it. #rpgmaker #gamedev #indiedev