Next up
Definitely gonna post a bunch of concept art during times where I can't work on games, so here's some for Flatpormer !! The meteor that starts off the whole adventure
Introducing merging, the current main mechanic of the game! You can pick up enemies and merge them into your slime-self, up to 3-5 enemies at once, granting you new abilities
Heavily being worked on but I feel like this'll make the game a lot less boring
Happy new year!! My current plan is to release Second Rush during this year, so that's exciting! I'll be trying to post more dev updates here too as a resolution + expanding the team. I hope your year has been great and that this one will be just as good!
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.π‘π‘ Bookmark pre-launch pageπππ
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianβ¦
Werehog transformation process. #sonicunleashed
Family band complete!
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