Here I want to ask you about my experiment related to The Joy of Creation Story Mode.
Just a week ago, I decided to try to "copy" the original game, but I set myself several conditions: the game should look as close to the original as possible, it should be optimized (for example, for medium Android devices), and I should resort to directly using models from the original game as rarely as it possible...
I'm currently at the programming stage of basic control mechanics and location creation, but I can assure you, it looks very good!
Of course, I will ask you about this when I release the gameplay video, but I would like to ask you right away, what do you think about such an initiative? Any thoughts or objections about this?
Next up
Runestones: from concept to in-game model🗿
Just a Pico sprite
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
not the greatest house, but it's a house! :D
Coming Soon...
New Teasers!












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